Justin Turner

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Date Title Publisher
2011-10-06 Abilities and Mechanics: Time Spiral Block, Part 1 Live CoolStuffInc
2011-06-28 State Based Actions: A Primer Live CoolStuffInc
2011-11-24 Why You Should Become a Judge Live CoolStuffInc
2011-12-22 The New IPG and You Live CoolStuffInc
2011-07-14 The Seven-Layer Cake Live CoolStuffInc
2011-07-07 The Steps of a Turn and Turn-Based Actions Live CoolStuffInc
2011-09-08 Judging the Pro Tour Live CoolStuffInc
2011-08-18 Take Command of Your Zones Live CoolStuffInc
2011-09-22 Ravnica: City of Mechanics, Abilities, and Guilds, Too Live CoolStuffInc
2011-07-28 Don't get DQed Live CoolStuffInc
2011-07-21 How to Avoid a Game Loss Penalty Live CoolStuffInc
2011-10-20 Lorwyn Mega-Block Abilities and Mechanics Live CoolStuffInc
2011-08-11 Do You Really Know How to Cast Spells? Live CoolStuffInc
2011-11-10 Abilities and Mechanics in Zendikar Block Live CoolStuffInc
2011-10-13 Abilities and Mechanics in Time Spiral Block, Part 2 Live CoolStuffInc
2011-09-01 Mechanics in Modern: Mirrodin Block Live CoolStuffInc
2011-11-17 Abilities and Mechanics โ€“ Scars of Mirrodin Live CoolStuffInc
2011-12-08 What to Do As a Judge Live CoolStuffInc
2011-12-01 How You Can Become a Judge Live CoolStuffInc
2011-11-03 Abilities and Mechanics Series โ€“ Alara Block Live CoolStuffInc
2011-12-29 The Seven-Layer Cake Live CoolStuffInc
2011-09-15 Abilities and Mechanics in Kamigawa Block Live CoolStuffInc