Chingsung Chang

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Date Title Publisher
2010-08-17 Tempo: A Conceptual Framework Live CoolStuffInc
2010-08-31 The Value of Open Mana Live CoolStuffInc
2011-03-22 Card Selection in Deck Building Live CoolStuffInc
2011-06-21 Tactics vs. Strategy: Picking Your Battles Live CoolStuffInc
2011-11-08 Systems and Magic, Part 2 – Cascades & Influence Live CoolStuffInc
2011-01-04 The Problem with Power Creep Live CoolStuffInc
2010-11-16 Advantage Theory – Basic Principles Live CoolStuffInc
2011-04-19 Ultimate Standard Tournament, Pt. 2 Live CoolStuffInc
2010-11-02 The Circle of Predation Part 2 – An in-depth look Live CoolStuffInc
2010-10-12 Designing Control for States Live CoolStuffInc
2010-07-21 Why You Should Draft White Aggro in M11 Live CoolStuffInc
2012-01-30 Looking at Dark Ascension Live CoolStuffInc
2010-07-27 Understanding Mana Curves and Mana Acceleration Live CoolStuffInc
2010-12-07 Eyes on Extended – Ideas for the New Format Live CoolStuffInc
2010-08-10 Card Advantage Live CoolStuffInc
2011-03-01 The Art of Magic Live CoolStuffInc
2012-09-12 Looking at Return to Ravnica Live CoolStuffInc
2012-04-16 Investment Theory and Avacyn Restored Live CoolStuffInc
2010-06-15 The Wrath of God Conundrum Live CoolStuffInc
2013-06-26 Grand Prix Providence – A Retrospective Live CoolStuffInc
2010-08-24 The Basics of Deck Construction – Frameworks Live CoolStuffInc
2010-11-30 Understanding Control – Establishing an Identity Pt. 2 Live CoolStuffInc
2010-09-21 Deck Design – A Methodology Live CoolStuffInc
2011-06-07 Putting It All Together: Time and Tempo in Magic Live CoolStuffInc
2012-08-22 What's in a Play? Live CoolStuffInc
2010-11-05 Everybody is Wrong – UW in Standard Live CoolStuffInc
2012-04-12 Avacyn Restored Preview: Emancipation Angel Live CoolStuffInc
2011-07-05 Consistently Underperforming Archetypes Live CoolStuffInc
2010-10-26 Sculpting Formats – The Circle of Predation Live CoolStuffInc
2010-10-05 The Aggro Player's Bible Live CoolStuffInc
2011-02-08 Revisiting Paskins Pt. 2: Signal Pest Live CoolStuffInc
2012-09-19 What's in a Game Live CoolStuffInc
2011-03-29 The Essence of Magic – Resource Interaction Live CoolStuffInc
2011-02-22 The Dangers of Pigeonholes and Play Styles Live CoolStuffInc
2012-05-14 Play the !@#$ing Blue Deck Live CoolStuffInc
2012-09-05 The Strength of Mana Live CoolStuffInc
2011-01-25 Revisiting Breakdown of Theory Live CoolStuffInc
2011-02-01 Revisiting "Who's Afraid of the Big Bad Circle" Live CoolStuffInc
2011-03-08 "The Danger of Cool Things" Revisited Live CoolStuffInc
2010-11-09 Tweaking a Deck's Design Flaws Live CoolStuffInc
2011-02-15 The Ultimate Standard Tournament Live CoolStuffInc
2012-06-04 Force Multipliers and Magic Live CoolStuffInc
2011-05-24 The Place of Combo Live CoolStuffInc
2011-04-05 Building a Format – Pillars Live CoolStuffInc
2011-01-17 Revisiting Who’s the Beatdown? Live CoolStuffInc
2010-09-14 Building a Better Manabase Live CoolStuffInc
2011-03-15 Examining the Fundamental Turn Live CoolStuffInc
2011-05-10 Scampering into the Bushes Live CoolStuffInc
2010-12-14 Updating an Old Deck - A Walkthrough Live CoolStuffInc
2012-10-25 Aggression Live CoolStuffInc