The Echo Tracer Dilemma: Seaswift!
The potential for card advantage exists in all sorts of places when you’re playing Echo Tracer – either by returning an enchanted creature or saving a creature (even itself!) after damage is on the stack. The problem with this card advantage plan, at least in White/Blue, is that you don’t care about being up on cards. As long as you have evasion creatures beating down on your opponent, they could have a hundred cards in their hand, for all you care.
If you’re about to attend a Pro Tour in a foreign country, ask the right questions. Have you packed enough clothes for the trip? Check. Do you have...…
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