Standard After Pro Tour Khans Of Tarkir
Sam Black put up a respectable finish at the PT, but his eyes are already turned forward. Sam doesn’t believe we’ve seen all this metagame has to offer and thinks there is more format evolution to come at #SCGWOR!
Three Mantis Rider decks, three
Siege Rhino decks, U/B Control, and Jeskai Ascendency combo.
This was the top 8 of Pro Tour Khans of Tarkir. Green Devotion
(with or without black) was the next most popular archetype after
Mantis Rider and Siege Rhino, followed
by Mardu Midrange, then Jeskai Ascendancy and U/B
Control. I do not expect Standard to be a reflection of this Pro Tour moving
forward. Last year, Mono-Black Devotion was barely a deck at the Pro Tour,
and
the list that made the top 8 was significantly misbuilt (it only had two
Pack Rat). At this point, I think the optimal
Mantis Rider and Siege Rhino decks
are still a mystery, and I think we can expect a lot of articles explaining why
people settled on various configurations for those decks. Both cards are
extremely powerful and extremely versatile, such that decks built around them
can easily plan to play any pace of game.


Jeskai Aggro was the most popular deck, and the basic concept was pretty
universal–play a relatively small number of creatures and a lot of burn, but
even
in the top 8, the number of creatures ranged between
nine
and
seventeen
creatures, and interestingly, the seventeen creature deck
didn’t even play all nine of the creatures in that deck, eschewing
Goblin Rabblemaster to focus on fliers. Jeskai Aggro
is a very weird deck. It often
plays like an aggro deck, except that most of the time, it doesn’t really do
anything before turn 3. However, starting there, it comes out very
aggressively, and the opponent’s life total is always one of the most
important things in the game–it’s mostly a burn deck, except that it can
freely use
burn spells as removal to clear the way for creatures, and it can easily
sideboard into playing as a control deck–not unheard of for burn, but this
deck
does it in a fairly unique way.
We see similar departures in Abzan decks.
Ari’s deck,
which
focuses its early plays on defense and mana with
Sylvan Caryatid and
Courser of Kruphix, is looking to play a longer game.
It relies heavily on seven
planeswalkers. Contrast this with
Mike Sigrist’s deck,
which has a
lower curve and starts with aggressive creatures–
Fleecemane Lion and
Rakshasa Deathdealer at the top of the list, but
also taking advantage of Herald of
Torment to avoid blockers. In my testing, our aggressive Abzan
decks generally felt outmatched against other Abzan decks–with so much
lifegain and so many
big bodies, cheap creatures would easily get outclassed and become meaningless.
Dave Shiels explained to me that he decided to play the more aggressive
deck when he played a set and realized that when he was in a topdecking war with
eight lands in play, the cards he most wanted to draw were his two drops,
Fleecemane Lion and
Rakshasa Deathdealer. There’s a lot to be said
for cards that are good early and good late, and those creatures and
Heir of the Wilds
allow you to be aggressive early with cards that don’t get blanked in the mid
to late game.
This isn’t usually my style of deck, but I saw that the deck was experiencing
success on Magic Online, but no one was playing
See the Unwritten. See the
Unwritten was a card Reid Duke added in testing to try to take advantage of
constellation by putting two enchantment creatures in play at the same time,
which would both trigger off each other, getting more value than one would
normally get off them. The creature matchups felt like they all came down to
being better at Doomwake Giant than the opponent, and
See the Unwritten doesn’t just give you more shots
at Doomwake Giant, it gives you more shots at
double Doomwake Giant, giving the opposing team at least
-4/-4 until end of turn, but you could often set up to do even more than that.

See the Unwritten is also particularly incredible with
Pharika, God of Affliciton as it can both help find and fuel the god while also
setting up
constellation creatures to take advantage of the snake production. The card
quickly felt like the best card in the deck outside of
Nykthos, Shrine to Nyx,
and having that card felt like such a huge advantage over people who didn’t
that I couldn’t pass up the opportunity.
Moving forward, I expect See the Unwritten to become
standard in Green Devotion unless counterspells become extremely popular. At the
moment, blue control
decks occupy less than ten percent of the field, but I could see that completely
turning around. Despite his top 8 finish, I don’t really like Ivan
Floch’s
build of U/B Control. In general, I prefer
Andrew Cuneo’s take,
which wins only with two Pearl Lake
Ancients and uses Perilous Vault as a sweeper.
Perilous Vault is incredible, but it’s at its worst
against Jeskai Aggro, where Prognostic Sphinx can
actually shine. It’s possible that
Ivan’s
maindeck is better
configured for the field that showed up, but I think the sideboard at least
needs access to Perilous Vault, the best card against
every midrange creatures
and planeswalkers deck, and Jorubai Murk Lurker
seems clearly better than Returned Phalanx to me.
Dig Through Time is an incredibly overpowered card. It
often feels about like casting and flashing back a
Mystical Teachings, but for only 2-4 mana total.
U/B is one of the decks that best takes advantage of it, but the community
hadn’t really seen a good list of the deck do well. I think most teams tried
to
work on the deck some, but it’s hard to build a control deck for an open
field. Now that there are a few solid builds that everyone has access to, I
think
we’ll see a rise in this archetype, as I think more than 10% of Magic players
just want to play blue control decks, especially when there are powerful
incentives.


Jeskai Ascendancy combo is a deck that I think
everyone knew about, but everyone knew that the best list wasn’t known, and no
one knew how seriously other
teams would take the deck. I don’t think
Lee Shi Tian
played the
best build of the deck, and I don’t think the deck overall did well enough to
become one of the main decks in Standard. The deck is playable, and there
are
people who really like playing goofy combo decks, so you can always expect a few
people to show up with the deck, but for the most part, I don’t think
it’s
worth being too scared of. This is awkward because I think the deck can easily
be favored against a huge portion of the field, but I felt like the deck’s
failure rate was high enough that I just couldn’t win a tournament, so I
mostly recommend just hoping to not get paired against it, or that the deck
falls
apart when you do play against it. I also imagine it has to be particularly
poorly positioned against aggressive Abzan decks with
Thoughtseize.
Mardu Midrange mostly feels like a worse Abzan deck to me, though
Crackling Doom is an impressive card, especially against
Jeskai Ascendancy and U/W
Heroic. The focus on removal makes it potentially relatively well positioned
against decks like Green Devotion that just rely on expensive creatures, but
leave it horribly positioned against a deck like U/B Control. Because I expect
U/B Control to see more play, and because it didn’t manage to top 8 the
PT,
I think we’ll see a drop off in Mardu Midrange, which I think is appropriate,
because I don’t think the deck is very good.
So what will happen here? By default, I think Abzan preys on Jeskai because
Siege Rhino is so good against them, but there are certainly
configurations of
each deck that can minimize that. I think Green Devotion preys on Abzan unless
the Abzan deck is set up to become a control deck with a lot of copies of
End Hostilities. I think Green Devotion and Jeskai have
a fairly even matchup that depends on things like how many Arbor Colossuses the
green deck has and
how much white removal the Jeskai deck has. U/B Control’s matchups likely
depend on its configuration–I think the Perilous Vault
build, which I’m more
familiar with, is far ahead against green and slower Abzan decks, but can be a
little behind against Jeskai and fast Abzan. I imagine
Prognostic Sphinx
improves the bad matchups and hurts the good matchups for U/B with Vault.
In other words, the format looks relatively balanced to me for now, so I think
the developments we’ll see at first will be tuning and improving each of
these archetypes, rather than an immediate shift where one takes over and pushes
out the others. As the builds get tuned and optimized, we may eventually
setting on configurations such that one is better than another, but I think
Grand Prix: Los Angeles will feature a diverse top 8 that rewards better
deck
construction and matchup familiarity more than deck selection.
The decks that I’ve mentioned so far are only 67.5% of the field, which means
that it was about half again as likely that you’d play against some
archetype
that had fewer than ten pilots than that you would play against the most played
deck in the field at the PT, so even ignoring the balance of powers at the
top of the field, the format is a lot more diverse than that. Merely getting an
edge on the top decks won’t necessarily be more important than just having
a good list that makes internal sense and lets you beat the wide variety of
decks you might face in this incredibly open field
The highlights of the “other” Category include G/R Monsters,
Sidisi, Brood Tyrant and
Whip of Erebos -based Sultai decks, and U/W Heroic as the
most played
other decks to watch. Outside of the top decks that are easy to classify and
where some rounding errors don’t change things much, I’m not sure that I
trust
the numbers coverage lists in its
metagame breakdown.
For
example, I think Brad Nelson and Denniz Rachid at least, and possibly others,
were playing a similar
deck that I can’t find a category
for. This deck is
currently listed as R/W Aggro, but if you look at the sideboard, if often plays
out very much as a control deck. Even in game 1, it has a few creatures and
a lot of removal. I think any of the fringe decks could disappear almost
entirely or could gain ground if they find a prominent spokesperson who does
well
in an upcoming event with a current fringe deck.
The defining cards of the format are Mantis Rider,
Stoke the Flames, Siege Rhino,
Nykthos, Shrine to Nyx,
Dig Through Time,
Sylvan Caryatid, and Courser of
Kruphix. Thoughtseize, oddly, seems less important than it
used to be at this point, but that could change.
Elspeth, Sun’s Champion is another card
that’s
still played and still great, but not the powerhouse it used to be now that
there are so many flying creatures with haste and
Doomwake Giants to keep it in
check.
Of these, Dig Through Time feels like the strongest
card, but the one that’s hardest to find a home for. If the balance of the
format is broken and one
deck takes over, I expect it to either be a tuned Abzan deck functioning like
Jund, or a Dig Through Time deck functioning like the
best Mystical
Teachings/ Sphinx’s Revelation decks. Jeskai Aggro
still has the chance to play like a Delver deck: a highly flexible, largely
instant speed deck that can
turn the corner and choose the pace of the game very efficiently-and it may even
be the best shell for blue’s powerful new instant.