Insert Column Name Here – Shaddap!
This week, The Ferrett takes a break from Sealed discussion to talk about something that not enough Magic novices consider: Controlling information. There are a lot of articles devoted to giving yourself an edge at tournaments; this is a very basic primer on how not to hand your opponent the edge by mistake.
Magic is a game of tiny edges. Playing a spell a single turn too late (or one turn too early) can cost you the game. The wrong land drop on turn 1...…
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