Black Magic – Drafting Besieged
Friday, March 4 – Sam Black has become unstoppable at Mirrodin Besieged drafts online – let him teach you the ins and outs of the format and what strategies work. Maybe you can stop by SCG Open: Edison and win one of our Draft Opens!
I should know better than to write a Limited article. No one cares. You’re
here for decklists and, if you’re clever, metagame analysis, and you
probably have Extended PTQs to win.
Unfortunately, the only thing I know about writing is that you have to write what you know.
Right now, the only thing I know is MSS drafting.
Drafting won’t prepare me for any upcoming tournaments, so I should really be
playing Standard for SCG Opens and GP Barcelona and Dallas, but drafting
has been too fun. This is likely because I’ve been winning more than ever
before. I know this format, so if you just like drafting online, and
you’re
trying to figure out the new set, this article’s for you.
In triple Scars of Mirrodin, I claimed not to have any real color
preference, and I just wanted to take good cards and draft whatever was open.
That’s
no longer the case. I suspect my preferences will balance out once people get
better at this format, but for now, people consistently over-draft some
colors and under-draft others online, and that gives me strong leanings in my
drafts.
Almost all of my losses involve playing black. I occasionally win with black,
but the color almost never seems to be open. I suspect people are taking
Spread the Sickness and
Morbid Plunder too highly, and as a result, I feel
strongly motivated to stay out of the color. I also tend to avoid red, but
that’s because I don’t like the red cards in
Mirrodin Besieged
much, rather than because I think they’re over-drafted.
Blue and green are the colors I want to play. Blue is criminally under-drafted, and green is absurdly powerful.
I can take or leave white.
I go into most drafts assuming I’m U/G control until given a reason to do something else.
I’ve heard people casually mention that they don’t want to move into one of
those colors if they’re already in the other one, as though blue and green
couldn’t mesh well, so I think most people don’t understand the archetype.
I’d like to show you how these colors can work together.
My goal is to blank as many of my opponent’s cards as possible, and U/G is
surprisingly good at doing that. I want as many creatures that are hard to
attack into as possible, and I’ll figure out actually winning the game as
something of an afterthought.
These are the cards I expect to play (cards in parenthesis are cards I expect to side in frequently):
1 mana:
Flight Spellbomb
Horizon Spellbomb
Steel Sabotage
Twisted Image
(Ezuri’s Archers)
(Turn Aside)
(Withstand Death)
(Wing Puncture)
2 mana:
Viridian Emissary
Perilous Myr
Necropede
Myr Sire
Oculus
Wall of Tanglecord
Blight Mamba
Tel-Jilad Defiance
(Plated Seastrider)
(Disperse)
3 mana:
Sylvok Replica
Neurok Replica
Cystbearer
Rot Wolf
Palladium Myr
Rust Tick
Trinket Mage
Heavy Arbalest
Stoic Rebuttal
(Pistus Strike)
4 mana:
Blightwidow
Darkslick Drake
Tangle Angler
Corpse Cur
Slice in Twain
Tel-Jilad Fallen
Trigon of Infestation
Vivisection
Fuel for the Cause
5 mana:
Sky-Eel School
Acid Web Spider
Melira’s Keepers
Soliton
Tangle Hulk
Quicksilver Geyser
6 mana:
Fangren Marauder
Volition Reins
(Alpha Tyrranax)
7 mana:
(Scrapdiver Serpent)
(Quilled Slagwurm)
The list is a little weird in that in involves some uncommons I want and not
others I really want, but these are cards I’m taking higher than
other people, and other people will also take
Contagion Clasp,
Corrupted Conscience,
Viridian Corrupter, and Mortarpod
very highly.
Pay attention to the cards that aren’t on this list. Most notably, mana
Myr. I’ll play them, and sometimes my curve will work out such that I’ll
actively look for one, but look at my two-drops. I have a plan, and that plan
involves Vivisection. I also don’t want cards like
Blisterstick Shaman
and Arc Trail to be good against me. I have no reason to rush
to get my expensive cards into play if my defense is cheap enough, and I’m in
no hurry to
win.
I don’t like equipment. My guys are good enough to stand on their own, and
most of the pieces I might play are taken much earlier by other people.
Heavy Arbalest is the exception. U/G isn’t good at
killing creatures, but this card is. It gives the deck exactly what it needs: an
answer and a
finisher, and I take it over almost everything. Not only am I willing to
first-pick it, it’s the card I hope to open.
The power level of this deck is outrageous, but people don’t take most of
these cards highly because they don’t interact with a lot of common plans
in
this format.
That’s Plan A, but it’s supported by knowledge of the rest of the format and
a host of fallback plans, so let’s move into some more general advice,
like the best commons and uncommons in each color in order:
Mirrodin Besieged:
White Commons:
Divine Offering
Priests of Norn
Leonin Skyhunter
Blue Commons:
Quicksilver Geyser
Steel Sabotage
Vivisection
Black Commons:
Spread the Sickness
Morbid Plunder
Virulent Wound
Red Commons:
Burn the Impure
Ichor Wellspring
Blisterstick Shaman
Green Commons:
Blightwidow
Fangren Marauder
Rot Wolf
Scars of Mirrodin:
White Commons:
Arrest
Revoke Existence
Glint Hawk Idol
Blue Commons:
Sky-Eel School
Neurok Replica
Stoic Rebuttal
Black Commons:
Grasp of Darkness
Plague Stinger
Fume Spitter
Red Commons:
Galvanic Blast
Turn to Slag
Shatter
Green Commons:
Cystbearer
Sylvok Replica
Untamed Might
Notes:
Divine Offering,
Priests of Norn, and
Leonin Skyhunter are all extremely close in power
level, and which is best depends very strongly on the deck you
end up playing.
Quicksilver Geyser is always the best blue common. I
thought Steel Sabotage was better at one point, but every
time I expect Quicksilver Geyser to
underperform in a deck or in a specific game, it impresses me, usually by
flat-out winning the game. I want at least one in any blue deck. Also, I
don’t mean to completely hate on Serum Raker. It’s a
very powerful card, particularly in U/W Aggro; I just prefer to draft the
Vivisection decks.
The black commons are very good, and Phyrexian Rager
could easily make this list. I like the cards in the color, but I never see
them, and the decks
never work out, as I mentioned earlier. I can only attribute this to people
over-drafting black online at the moment.
Ichor Wellspring was included with the red commons as a
bit of a joke, largely because I couldn’t stand putting
Ogre Resister, a card I’ve never
played, on the list, but I didn’t know that any of the other commons were
better than it. This is why I said above that I just think red is weak in
Mirrodin Besieged.
Also, Ichor Wellspring is one of the best commons in
the set, and I like it most in red, but it’s not entirely fair to put it on
the
red list and not also first on the white list and probably second on the blue
list.
I mentioned earlier that green is very powerful in
Mirrodin Besieged,
and I’m still shocked at how true it is. I think
Blightwidow is the best common
in the set (though I expect substantial disagreement with that statement), and I
think Fangren Marauder is definitely Top 5, possibly as
high as
second. On top of that, there are decks where I’m happy to play every single
one of green’s commons. Actually, there isn’t a single unplayable green
card in the set. I don’t know of another set where that’s been true of any
color.
Other decks in the format:
I’m happy to draft blue as a control deck with any color, but I prefer green
because green has the easiest time invalidating most of my opponent’s
creatures. Similarly, I’m willing to draft large green creatures with any
other color (although I’m hesitant about G/W control).
I’m a big fan of good versions of U/W evasion, particularly if they have two
Quicksilver Geysers. However, I feel like these decks
are harder to get
because they need more specific cards. On the other hand, a lot of those cards,
like Neurok Invisimancer and
Kemba’s Skyguard, aren’t especially
desirable to other people.
Obviously G/B Infect is still absurd when you get all the pieces, but that’s hard to do, and people know how to play against it.
The one time I played G/W Infect, I won the draft very easily with nine infect
creatures and eight combat tricks.
Seize the Initiative was gold, as was
Abuna Acolyte, and many of the cards it wants most go very
late, so I think it has real potential.
I like the R/B colored-creatures and removal deck in theory, but I never end up there because of my preferences early in the draft.
I don’t like most R/W aggro metalcraft/battle cry decks because they’re
often completely cold to a Fangren Marauder. The
biggest draw is Concussive
Bolt, which is almost assured to table and is absurd if the deck comes together,
but that’s just not quite enough to make R/W worth drafting to me.
B/W attrition with or without poison looks pretty good in theory, but it needs
powerful finishers (bombs) and removal, which means it needs a lot of
high picks. It makes great use of things like
Morbid Plunder, Phyrexian Rager,
and Priests of Norn, but those haven’t been available
late enough for me
to want to be there in most of my drafts.
I drafted R/G Molder Beast /
Furnace Celebration fairly often before
Mirrodin Besieged
came out, but Ichor Wellspring is really the only thing
that makes
me want to play red early these days, and green doesn’t actively take
advantage of Ichor Wellspring as much as white or blue.
I find monocolor aggro surprisingly impressive, and I’ve had success with that
approach in every color (another rarity about this format). Almost every
time I end up monocolor, my deck turns out to be really good, possibly because
it only happens when my color is wide open.
Sample drafts:
This is the last U/G deck I drafted. It 3-0ed:
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These are the drafts from the 64-player Premier Event I won:
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And the second draft:
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This draft converter created by
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I hope all that helps. I feel pretty confident in what I’ve been doing.
Anyway, despite not having played Constructed since Paris, I’ve been thinking about it some and will try to comment a little.
From what I can tell, Stoneforge Mystic is exploding
in both Standard and Extended, and rightfully so. I’d strongly consider
playing it in both formats
myself. I love what Gerry did in DC and expected big things as soon as he
tweeted about what he was playing that morning. Now that people know about
Gerry’s deck, it’s not quite as good but still very reasonable.
I think Nature’s Claim is probably the most underplayed
card in both formats at the moment, and I think RUG with sideboard
Nature’s Claims could be
excellent in Standard right now.
I wouldn’t stop at Nature’s Claim for hate either, by the way. I like Manic Vandal in Vampire’s sideboard, for example.
In Extended, I’d like to look at U/G Omen with Nature’s Claims, U/W/(g) Stoneforge Mystic, and obviously Faeries.
Mirran Crusader with
Stoneforge Mystic and
Elspeth, Knight-Errant sounds very good to me. I
also like the idea of getting Vengevines off an
opponent’s
Sword of Body and Mind in an Extended Bant deck,
but I don’t know if that’s a realistic plan.
Constructed looks interesting despite the current domination of Caw-Blade. I
actually look forward to working on it as soon as I can pull myself away
from the drafts.
Thanks for reading,
Sam
@Samuelhblack
on Twitter