Mike Flores

1659 articles

Bibliography

Date Title Publisher
2005-06-09 Try Not to Get Wrecked Wizards of the Coast
2005-06-03 Saviors Against Kamigawa: First Thoughts Star City Games
2005-06-02 High-Water Fire Mark Wizards of the Coast
2005-05-26 Throwing Down the Gauntlet Wizards of the Coast
2005-05-19 Rebirth of the Villain Wizards of the Coast
2005-05-17 Why Not Two-Headed Dragon? Star City Games
2005-05-13 Philosophy of Fire 2K5: Kuroda-Style Big Red for the LCQ and Standard Star City Games
2005-05-12 Promising Newcomer Wizards of the Coast
2005-05-06 Winning the Sideboard War Star City Games
2005-05-05 Four Leaf Clover Wizards of the Coast
2005-04-29 Velocity Star City Games
2005-04-28 Naming the Red Metagame Wizards of the Coast
2005-04-21 UB Trippin’ Wizards of the Coast
2005-04-19 Some Snappy Title (with Entwine) Star City Games
2005-04-15 So this WAS the Metagame Star City Games
2005-04-14 Understanding Reach Wizards of the Coast
2005-04-13 Playing Fair Star City Games
2005-04-08 So This is the Metagame Star City Games
2005-04-07 A Lesson in Symmetry Wizards of the Coast
2005-04-01 Vengeance: A Paper or Plastic Redux Star City Games
2005-03-31 Control Your Destiny Wizards of the Coast
2005-03-31 Interaction 101 Star City Games
2005-03-25 Much Love Star City Games
2005-03-24 Dan Paskins’s Worst Nightmare Wizards of the Coast
2005-03-18 The Limit of Skill and Other Topics Star City Games
2005-03-16 Rock On! Wizards of the Coast
2005-03-11 Burning Questions About Extended Star City Games
2005-03-10 The Dan Paskins Seal of Approval Star City Games
2005-03-09 Revenge of Urza’s Block Wizards of the Coast
2005-03-04 Wherefore Art Thou Quirion Dryad? Star City Games
2005-03-02 The Writer’s Ballot and More of Those Top 8 Things Wizards of the Coast
2005-02-25 Speculations on the New Standard Star City Games
2005-02-23 Red Decks Win! Wizards of the Coast
2005-02-16 Fighting the Best Decks… With the Best Decks Star City Games
2005-02-16 Go Go Katana Blade! Wizards of the Coast
2005-02-11 The Limit of Interactivity Star City Games
2005-02-09 Extend Your Reach Wizards of the Coast
2005-02-04 10 Extended Decks in 10 Days – Sculpting the Perfect Hand Star City Games
2005-02-02 Hi-Yah Redux Wizards of the Coast
2005-01-28 Extended White Weenie III: A New List and the Big Finish Star City Games
2005-01-26 Dorsal Fins in the Periscope Wizards of the Coast
2005-01-25 Extended White Weenie Part II: The Rest of the Matchups Star City Games
2005-01-21 Extended White Weenie: Extreme Matchups Star City Games
2005-01-19 Hi-Yah Wizards of the Coast
2005-01-14 The Sordid History of U/G Threshold Star City Games
2005-01-13 Fumbling Towards Adequacy Star City Games
2005-01-12 The Combo Decks That Don’t “Just Win” Wizards of the Coast
2005-01-05 Power Three Wizards of the Coast
2004-12-31 Just How Good is Volcanic Hammer? Star City Games
2004-12-29 Breaking White Control Wizards of the Coast